easyLinked ListLinked List

Linked List Cycle

easyTime: O(n)Space: O(1)

Signals to notice

detect loop in linked listfast and slow pointerscycle detection

Brute force first

Store visited nodes in a set. That direct path helps you understand the question, but it tends to treat every possibility as brand new instead of learning from earlier steps.

The key insight

Floyd's tortoise and hare: slow moves 1 step, fast moves 2. The goal is not to be clever for its own sake, but to remember the one relationship that keeps the solution grounded as you move forward.

What must stay true

If there's a cycle, the fast pointer will eventually catch the slow pointer from behind. If that remains true after every update, the rest of the reasoning has a stable place to stand.

Easy way to go wrong

Not checking for null — fast or fast.next could be null in a non-cyclic list. The fix is usually to return to the meaning of each move, not just the steps themselves.

Linked List Pattern